When I was a kid, I played this card game named "Mao" obsessively for a few weeks in the summer, and then completely forgot about it until today. Mao is an Uno variant, played silently, and the point of the game is to deduce the rules of the game - rules which are essentially made up by the dealer or local culture. It's a fun game. You never see anyone playing it at hacker conventions, which surprises me. One of the standard rules, which I'll give away here, is that if you talk, you are penalized by having to draw a card. Of course, until you can deduce the rules, you end up drawing a lot of cards. I guess my point is this: if you deal the cards, you can make the rules. Otherwise, silence is usually the best option.